"Tasty Road" Week 10 ~ 11


 

Play Demo

https://loaftingdarrell.itch.io/tasty-road

 

Developer's Announcement

Last week's update post has been delayed due to my game jam schedule. Check out the cool games that were submitted during the jam! https://itch.io/jam/mini-jam-154-travel/entries


 

I was going to implement the world map traveling system for this week's update, but I am currently struggling to find the best architecture for players to move over to different areas of the map. I will be spending more time on it and hopefully, I might be able to implement it for the next update post.

Also will be working on the inventory system for the vehicle menu. The current inventory system feels very static and limited in the controls of item amounts. The goal is to make the inventory system more flexible and better for handling the current items the player has.

 

New Features and Updates

 

- Global Light system removed -

Global light system for making the current location lighter and darker according to the ingame current time has been removed.

 

 

- Key Press Indicator -

Key press indicator UI has been added to some interactable objects for better gameplay understanding.

 

- "Station Shop" > "Station Builder" -

Station Shop has changed its name to Station Builder. Also, the visuals have been updated. Stations have a build time delay when selected. The player can cancel during the build. When the selected station is built-ready, the player can collect the station, and will be added to the vehicle.

 

 

- "Grocery Shop" menu update -

Grocery menu panel has been updated to an item hover display.

 

 

- NPC Food Order Time Start -

NPC's food order time limit will now start when NPC comes near the order stand.

 

Leave a comment

Log in with itch.io to leave a comment.