"Tasty Road" Week 14 ~ 15


Play Demo

https://loaftingdarrell.itch.io/tasty-road

 

Developer's Announcement

I'll be participating in a game jam starting on May 2nd, which will last for about two weeks. While the next update post will still be uploaded, its contents might not be as comprehensive. Nonetheless, I'll do my best to share concept ideas for the upcoming updates.

An important issue has been identified during this week's gameplay update. Despite efforts to locate the bug responsible, it has proven elusive. The error pertains to the basic food hold, drop, and swap system. Consequently, I'll be rewriting the entire basic system this week, which means the demo play version will be unavailable. I'll exert every effort to rectify the situation promptly and upload the demo as soon as possible.

 

New Features and Updates

 

- Food Export Area Indicator -

White box areas will appear when the player interacts with the food menu. Food will only be exported to those areas indicated next to the vehicle.

     

 

- Exporting Unretrievable Stations -

Stations that are picked up and cannot be retrieved will be randomly placed within the location when exported from the station menu.

 

- New World Map Traveling System -

Players can now travel to different locations on the map. The world map panel can be opened by interacting with the vehicle.

Hover over a location tile on the map and hold the interact button (Space) to move to the desired destination

Implementation of various location designs is currently in progress and will be updated in the near future.

 

- Vehicle Customization -

The vehicle customization system has been added to the game. Test buttons for changing vehicle parts have been added to the top left of the screen.

 

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