"Tasty Road" Week 16
Play Demo
https://loaftingdarrell.itch.io/tasty-road
Developer's Announcement
The issue detected in the basic gameplay mechanics last week has undergone a complete remodel and update within the game's system. Initially, there were attempts to just edit the system, but it was unsuccessful. Regrettably, the decision was made to dismantle the entire system and begin new. While the gameplay itself may not appear vastly different, the game's system has been significantly more organized and free of bugs throughout the progress of gameplay.
The game jam scheduled for May 2nd, which I had initially planned to cancel due to issues with "Tasty Road," will now proceed as originally intended. Fortunately, the problems with "Tasty Road" have been resolved this week, allowing me to participate in the game jam as planned. As mentioned last week, I will continue to share updates and possibly introduce new content during the game jam process.
New Features and Updates
- Fixed Target Frame Rate -
The in-game target frame rate has been set to 60fps to enhance gameplay.
Tasty Road
Status | In development |
Author | Loafting Game Studio |
Genre | Adventure, Action, Puzzle, Survival |
Tags | Pixel Art, Singleplayer |
More posts
- Tasty Road Update 22Aug 11, 2024
- Tasty Road Update 21Jul 28, 2024
- "Tasty Road" Update 20Jul 14, 2024
- "Tasty Road" Update 19Jun 30, 2024
- "Tasty Road" Update 18Jun 24, 2024
- "Tasty Road" Update 17Jun 12, 2024
- "Tasty Road" Week 14 ~ 15Apr 22, 2024
- "Tasty Road" Week 12 ~ 13Apr 07, 2024
- "Tasty Road" Week 10 ~ 11Mar 25, 2024
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