"Tasty Road" Week 3
Play Demo
https://loaftingdarrell.itch.io/tasty-road
Developer's Announcement
It is already the third week of "Tasty Road" and I'm honestly having so much fun in the development process. I am also greatly thankful to everyone who read my weekly posts. I have recently increased the pace of this week's update and I feel satisfied with the new content I have put in this week. I will be putting more time in next week as well, so always check for updated posts!
New Features and Updates
Vehicle will now be transparent if the player goes behind the truck. No more hide and seek!
Vechicle is now interactable! A interactable vehicle panel will apear for more interactable menus.
The first vehicle menu is the "food management menu". You can select a pile of food that the vehicle currently has, and move it to a selected fridge. Players can prepare and optimize on how they want to prepare for the cook.
The next vehicle menu is the "archive menu". Whenever a new food is cooked, it will be added to the archive. Archived foods can be bookmarked and it will show the ingredients. Also, npc will order only the foods that are bookmarked, so players can set the current available menus.
Bug Fixes
Please feel free to comment, if there are bugs for me to fix during the play process of the demo! (first comment who finds a bug during the gameplay will be mentioned as a honor for next week's update post)
Tasty Road
Status | In development |
Author | Loafting Game Studio |
Genre | Adventure, Action, Puzzle, Survival |
Tags | Pixel Art, Singleplayer |
More posts
- Tasty Road Update 22Aug 11, 2024
- Tasty Road Update 21Jul 28, 2024
- "Tasty Road" Update 20Jul 14, 2024
- "Tasty Road" Update 19Jun 30, 2024
- "Tasty Road" Update 18Jun 24, 2024
- "Tasty Road" Update 17Jun 12, 2024
- "Tasty Road" Week 16Apr 28, 2024
- "Tasty Road" Week 14 ~ 15Apr 22, 2024
- "Tasty Road" Week 12 ~ 13Apr 07, 2024
- "Tasty Road" Week 10 ~ 11Mar 25, 2024
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